Description
- All-new create-a-class: Create-a-class has been re-imagined, introducing players to a new “pick-10” allocation system, allowing an unprecedented number of combinations of create-a-class content. Players no longer have to take content from each category instead, trade items from one category for extra items in another – any combination of 10 items makes almost anything possible.
- Pick 10 System: Ten points and nearly endless combinations: every piece of content is worth one point, and you can spend your 10 points in any way you like, encouraging a greater level of customization for individual play styles
- Wildcards: Also a point each, Wildcards allow players to “extend the system” and configure classes in more unique ways – players can take multiple perks from one category, equip their primary with three attachments, carry two lethals, and more
- All-new score streaks: Score Streaks reward players for helping their team win the game – capturing flags, defending your teammate with an assault shield, getting kills and assists are all examples of actions that help your team win and thus give you score.
- Upgraded weapons, attachments and equipment: Near-future warfare means upgrades in technology that soldiers will use in the field. Additionally, weapon perks are now built into the attachments.





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